Xkcd dating formula
It’s a bit like the argument between fans of the different 3D Fallout games: Alice: Fallout 3 was stupid. Bob: But New Vegas was boring and ugly and Fallout 3 was way more fun!
We start out trying to critique specific elements of a game, and end up dragged into a pointless argument over which game is “better”.
It didn’t hold together, it didn’t make sense, it was tonally wrong, etc.
A lot of people lump me in with Mr Btongue, because we’ve both had a lot to say about Mass Effect and our points had a lot of overlap.
In 2009 they opened yet another studio, this time in Montreal.
The development of the Mass Effect series overlapped with all of this chaos.
The period is known as the Little Ice Age, and its cause has always been something of a mystery.
However, new research by scientists at the University of Colorado-Boulder (yay team!
Also be warned that since we’ll be discussing and contrasting all three games at once, there will be no spoiler tags for anything whatsoever. So much of the discussion of Mass Effect focuses on the ending of the trilogy. But more interesting than the story of Shepard is the story of the company that created him.
You’d think there would be nothing left to say at this point.
But we played and commented on those games in their time.
Today I want to look back and examine the series as a whole, now that we’ve seen it through to the end.
The white-hot nerdrage has cooled, the reflexively defensive fans have moved on, and we have a couple of years of perspective between our expectations, the results, and where we are now.
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This distracts us from the more important discussion of understanding the art we consume and understanding why we enjoy it.